In development
Timberwolf
XP grows out of the ground. So do the wolves.
Horde survival in moonlit woods, except experience never drops from enemies — you chop it out of the forest. Fill the wood quota before the pack fills you.
An independent browser games studio
Small, strange games from the deep woods — every one of them playable in a browser tab.
The Portfolio
Everything here runs in a browser — no launcher, no install. Each game lives on its
own gorewood.games subdomain; shipped titles are mirrored on itch.io.
In development
XP grows out of the ground. So do the wolves.
Horde survival in moonlit woods, except experience never drops from enemies — you chop it out of the forest. Fill the wood quota before the pack fills you.
In development
A survival game about logs. All of them.
A first-person send-up of the survival-game wood grind: one mechanic, an endless axe ladder, and a forest that regrows faster than you can cut it. The treadmill is the punchline.
In development
Outrun your own light.
A top-down space shooter roguelite built on warp physics and Doppler damage — the faster you close, the harder you hit, and the less time you have to turn.
On itch.io
Beam it up. Outrun the response.
Top-down open-world UFO action roguelike. Tractor up whatever isn't nailed down, escalate the military response, and get out before the sky fills with contrails.
Playable now
Rule by paperwork. Fall by paperwork.
A compact, comedic kingdom-management game played entirely through petitions. Every ruling comes back — usually worse, usually later, usually at the worst possible time.
In development
Build the force. Write the doctrine. Watch it fail.
You never drive. You construct a force, hand it a doctrine, and spectate a sensor-limited AI-versus-AI battle — then revise, and run it again.
The Studio
Gorewood Games is a tiny independent studio. Every title is built for the open web — one URL, no launcher, no account, no download. Open a tab and it starts.
The catalogue leans deadpan: horror that keeps a straight face, comedy that never explains the joke, and systems left honest enough to break in interesting ways.